I'm procrastinating. Really I should be finishing up some comic design stuff, but instead I ended up drawing something for the next drawergeeks topic, samurai. I'm tempted to keep tweaking this, but I should probably get some other work done. Click for a bigger version.
Showing posts from March, 2008
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To be honest, I find model sheets kind of boring to do, but I'm also the first person to argue when working in a studio that they are absolutely necessary. So although I've been dragging my heels regarding my graphic novel characters, sets and props, I decided this week it was time to bite the bullet and get going. To keep myself from being overwhelmed (there is a lot to design), I've decided to focus on the first three sequences. This character is in all three sequences and requires a different costume for each. Lucky for me, these three outfits show up frequently in the book (particularly the central robes as they are worn by various characters), so it's a great jumping off point. I also thought I'd include a few thoughts/notes on how I approach character model sheets. -I use animation paper for rotations, drawing each angle in the center of the page. That way I can flip the images and ensure that proportions are accurate. Good animation paper is also a bit